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Borodino 1812


"The Great Redoubt" Issue #7

The Official Journal of Borodino 2002

April 2002

Editor: Charley Elsden

For more information about Borodino 2002, see www.jodiecon.org

Over half of the player slots are filled for the Borodino Wargame! Don't delay in getting your slot to participate in this epic event! Go to www.jodiecon.org and send in your form today!

EDITORIAL #7

For those of us on staff for JodieCon 2002 Borodino who started planning, negotiating, writing, shopping, painting, e-mailing and dreaming about six months ago, we're now at the halfway mark to our much anticipated, much worked for goal. Another six months and we'll be there. We can see the colorful French Napoleonic army in blue and the Czar's forces in green marching toward that historic confrontation with destiny at a little town in Russia.

Now we are being joined by the players. The French and Russian Command Nets are on line, and the sides are getting to know each other and beginning to organize. Special thanks to my first ten Russian players for their early support: Bob DeSilva (Metropolitan Wargamers of Brooklyn), Christopher Dickens, William Dickens, Tom Garnett, Ralph Gero (Northern Conspiracy), Don Hawker, James Lydon, Scott, Monteith, John Snead, and Orest Roman Swystun.

Shakos off too, and a nod from Napoleon, to the first ten fully registered French players: Rick Caras, Bob Eldridge, Todd Kauderer, Allen Kaplan, Kevin Kelley, Mike Lorenzo, Leo Murphy, Rob Robertson, Leo Tyrrell, and Phil Young. Quarter and a bottle of wine or vodka (your choice) if we capture you on the field!

Let's not forget too that the other status of "Magweb Conference Attendee" allows other guests to register who don't want to play in the game, but wish to see it, and all the other activity that will be happening during the convention including the Napoleonic Conference, vendor sales and demonstrations, talks, reenactor presentations, etc. There are also many sites of interest in the area for the whole family, as I catalogued in Issue #3 (and more sent by Jodie in the Borodino Family Plan email on Friday the 5th of April).

Several events will be happening soon now at Cold Wars Con 2002 down in Lancaster, PA such as presentations, meetings, and both regular and practice Napoleonic games for next September. Hope to see you there.

Let the games begin!

NAPOLEON'S PROCLAMATION TO THE ARMY 1812

SOLDIERS,
The second Polish war is begun. The first terminated at Friendland, and at Tilsit. Russia vowed an eternal alliance with France, and war with the English. She now breaks her vows, and refuses to give any explanation of her strange conduct until French eagles have repassed the Rhine, and left our allies at her mercy. Russia is hurried away by a fatality: her destinies will be fulfilled. Does she think us degenerated? Are we no more the soldiers who fought at Austerlitz? She places us between dishonor and war--our choice cannot be difficult. Let us then march forward, let us cross the Niemen and carry the war into her country. This second Polish war will be as glorious for the French arms as the first has been; but the peace we shall conclude shall carry with it its own guarantee, and will terminate the fatal influence which Russia for fifty years past has exercised in Europe.

(From The French Invasion of Russia by General Sir Robert Wilson, K.M.T. 1996, First Empire through Magweb.com)

ALEXANDER'S PROCLAMATION TO THE ARMY

Wilna, the 25th of June, 1812

We have long observed on the part of the Emperor of the French the most hostile proceedings towards Russia, but we had always hoped to avert them by conciliatory and pacific measures. At length, experiencing a continued renewal of direct and evident aggression, notwithstanding our earnest desire to maintain tranquility, we were compelled to complete and assemble our armies. But even then we flattered ourselves that a reconciliation might be effected while we remained on the frontiers of our empire and without violating one principle of peace, and were prepared to act in our defense: all these conciliatory and pacific measures could not preserve the tranquility which we desired. The Emperor of the French, by suddenly attacking our army at Kowno, has been the first to declare war. As nothing, therefore, could inspire him with those friendly sentiments which possessed our bosoms, we have no choice but to oppose our forces to those of the enemy, invoking the aid of the Almighty, the witness and the defender of the truth.

It is unnecessary for me to recall to the minds of the generals, the officers, or the soldiers, their duty and their bravery. The blood of the valiant Sclavonians flows in their veins. Warriors! You defend your religion, your country, and your liberty! I am with you. God is against the aggressor.

(Source: see above)

TGR INTERVIEW: FRED HUBIG

(JodieCon 2002 Borodino's Tactical Coordinator Fred Hubig began miniatures gaming back in the early sixties, when he met the legendary hobby pioneers Jack Scruby and Donald Featherstone. After serving a combat tour in Vietnam in US Army Special Forces, he used simulation techniques for counterinsurgency training in many countries, both in military and civilian capacities. Some of his material was used to train personnel in the Departments of State and Defense. Returning to the Washington D.C. area, he developed more sets of miniatures rules for several periods and has hosted games at all of the Historical Miniatures Gaming Society (HMGS) East Coast conventions; some of which were and continue to be orientation games for upcoming JodieCons.

Mr. Hubig has published articles, made live presentations, and served in administrative posts behind the scenes, to help make wargaming events historical, playable, and entertaining. In the year 2000, Fred started the Georgetown Center For Living History to promote the use of miniatures as a "hands on" supplement for teaching history. That year he was chosen as Guest of Honor at Fall In, the HMGS convention held in Gettysburg, PA.

Additionally, Fred has played a major role in almost every JodieCon since their inception:

  • Crete 1941: German Army Commander
  • Waterloo 1815: Tactical Coordinator (twice)
  • Gettysburg 1863: Led his side to victory in both a battle and a campaign version as Southern Commander Robert E. Lee
  • Dneiper River 1944: German 24th Division Commander
  • Austerlitz 1805: Marshal Bernadotte

Having served myself under Fred in JodieCon's Confederate Army twice now as "Robert E. the Lesser" (Divisional Commander Robert E.Rodes of Ewell's Second Corps), I can testify that a few minutes of his conversation is well worthwhile. He is both knowledgeable and gracious, both kind and patient. Come to think of it--not too different from the Great Gray General himself!)

TGM: I know you love the Napoleonic Period--so why was Crete your favorite JodieCon so far?

FH: I am an old Airborne/Special Forces Trooper, and the thrill of remembering "Get Ready," "Stand In The Door," and "Go!" still gets my juices flowing. I was slotted to be the Deputy Commander for the German Air Assault on Crete, but a message arrived on the eve of the event that General Kurt Student, the Senior Commander was "accidentally shot down" by allied (Italian) fighters while on the way to the battle zone--and my character, General Sussman, was to be the new C.O. I was allowed to "fly" around Crete in my command Storch plane and view the battle from above while talking to my commanders on the ground. It was great fun!

The Battle for Crete turned out to be a real dog fight, with many features including the airborne assaults over 3 locations, naval bombardment, sea and air reinforcement, hard fighting and a lot of tension as the situation was so fluid. It was a hard fought battle that went down to the wire.

TGR: What does your job as "Tactical Coordinator" entail?

FH: As Tactical Coordinator I am responsible for:

  • Finalizing the OOB's for the armies
  • Creating the Unit and Character ID labels for the figures stands (one needs to be an artist!)
  • Developing the Battle Scenario (i.e. when and where units arrive, etc.)
  • Supervising the Tactical Game Umpires
  • Coordinating the Computer and Tactical Umpires
  • Having the units ready and in their proper locations for the battle

In addition, I have coordinated the acquisition and painting of the thousands of figures to be utilized in the event.

TGR: Every JodieCon must teach you lessons about improving your events. For example, player Bruce Fiolek suggested using more computer stations, and Nigel mentioned that you are indeed planning to do this.

FH: We used three computers for Austerlitz and it worked extremely well, as indicated by the many AAR's that were posted. For Borodino, we are planning to use at least four computers, as we will have four Tactical Tables in operation. I think we will be adequately covered. The actual battlefield area was not huge.

TGR: What new game features will appear in September? For example, we're going to use one central table area, instead of our usual method of breaking a battle up into separate tables in different rooms.

FH: Actually, the overall battle tables will be approximately 40 feet wide. However, the battlefield was broken up into four distinct areas by the nature of the terrain. We will separate these battle locations with natural terrain features (i.e. streams, woods, etc.) to enable the players to experience the difficulties encountered by the historical participants in moving from one area to another.

The concept of separate rooms works great for campaign games that take place over vast distances. We feel that in a battle scenario such as Borodino, the "feeling" of a big battle, not to mention the visual impact, is better simulated by a single, large battlefield.

TGR: You helped run Borodino '92 at Fort Meade, MD. How was that different from our upcoming Borodino?

FH: In 1992, the over-riding concern for the event managers was to have a "World Record" war game. In other words, a war game with the most players and the most figures ever. History was considerably altered, considering that in order to accomplish this, every army unit from the Baltic to Turkey was included in the OOB. In effect, we did not really fight Borodino. We fought the entire Russian Theater. It was still a lot of fun though, even if slow playing rules (Empire II) were used. Pete was the Cossack Leader, Platov, and had a ball harassing the French rear areas. He had his eye on those cute little Italian camp followers with IV Corps, no doubt.

I played Assistant Russian Chief of Staff Baron Toll, and took the opportunity to accompany the Cossacks on their adventures--since Prince Kutuzov was taking a nap during the battle (I have a snapshot to prove it!). As a result, Pete and I began our friendship, which led to organizing the highly successful JodieCon Campaign Series at the Military Academy Prep School (USMAPS) located at Ft. Monmouth, NJ from 1998-2000.

Also, in 1992 the players were responsible for painting their own 15mm units. This time we are providing beautifully painted 25mm figures for the players!

TGR: Any lessons learned from that event?

FH: Many! I think Pete can best outline them for you, but certainly we have taken the concept of a totally integrated event including food, housing, creature comforts, a challenging tactical scenario, camaraderie, good administration, and the "feel" of wargaming a historical period to a new level of enjoyment.

TGR: You and the Panzeris are the driving force behind JodieCon. While you probably couldn't mention everyone, who are some of the other major contributors?

FH: Over the years we have been fortunate to have many of our wargaming friends join us in presenting the JodieCon events. To start with our volunteer/participants we have you, Charley Elsden. You kept us up to date with your insightful online newsletters during the Waterloo and Gettysburg Campaigns and your Borodino '02 journal is providing terrific background information for eager participants. It is impossible for me to name everyone who has helped with the events, but a few who come to mind are: Bob Kerstetter, Jim Birdseye, Todd Kauderer, Norbert Brunhuber, Lou Cardinale, Nigel Marsh, Tom Garnett, Mike Graziano, Tom Ballou, John Thomasovich, Russ Lockwood, Frank Luberti, Bert Carney, Mike and Debbie Lorenzo, Mike Pierce, and Mark Zaslavsky.

TGR: Any advice for our players in the upcoming September battle, either on how to play or how to best enjoy the convention?

FH: Come relaxed, ready to play, and "go with the flow." The location is great. Placed as it is where the James River enters the Chesapeake, across from Newport News, we will hopefully see some of the big ships in dock. Jodie will be on the spot with administrative and creature comforts.

The beauty of the C&G system is that it allows the players to concentrate on handling their commands without the trauma of learning complicated rules and "tricks" in order to be successful. If you know a few basics of linear warfare and follow orders, you should be a hero...unless something "bad" happens, that is. The enemy players may have a few surprises up their sleeves.

TGR: Several high school teachers have written articles in the Midwest Wargamers Association Newsletter magazine (MWAN) about gaming in the classroom. Now HMGS is mounting a new initiative "Team Recon" to publicize the hobby. Is your Georgetown Center For Living History working along the same lines to expand the hobby?

FH: Yes. We are currently working on a supplementary American History program with some of the local schools. Last summer we co-hosted a Civil War Medical program with Andrews AFB Hospital. A wargame was well attended during the event.

TGR: Where do you see the wargaming hobby going in the future?

FH: We are a small group of stalwart folk. I don't think we are going to displace Competitive Bridge or Model Railroading, but there is certainly a tremendous opportunity to bring people into the hobby through public awareness programs. The events of 9/11 have given most Americans a renewed appreciation for our historical background. What better way to get a "hands on" history lesson than participate in one of our events? Every time I speak to a group, be it veterans, school kids or the local ladies group, I get a huge response of interest about what we do. The problem is to find the time to do it all.

BOARDGAMING MEETS MINIATURES IN NEW LINE BY EAGLE GAMES

The new board game company Eagle Games, run by a successful computer game impresario, has published this year two games which use 1/72 scale plastic miniatures as playing pieces. Following the lead of the old Milton Bradley line (Axis and Allies, Conquest of the Empire, Shogun/Samurai Swords, and Invasion America), and the newer one of Hasbro/Avalon Hill (Axis and Allies Europe, A/A Pacific, Battle Cry, Risk 2210 AD, Star Wars Queens Gambit, Stratego Legends, and Cosmic Encounter), it provides relatively easy games with cool toys of basic interest to figure oriented players, especially those who want to get their kids into gaming. So far these games have included War! Age of Imperialism and The American Civil War. The next, coming out any week now, or perhaps out by the time you read this, will be Napoleon In Europe. The pieces are also being sold quite reasonably in separate sets by figures dealers, and you can add your own 1/72 figures as well. The huge game boards are 46" x 36", requiring not a regular gaming space (unless you put all the extension boards in the dining room table) but a miniatures sized table! These games resemble the diplomatic or planning tables used in historical movie scenes, and are really gorgeous.

War! Age of Imperialism provides tiny cavalry, artillery, infantry, leaders, battleships, explorers, and engineers for Britain, France, Germany, Russia, Japan and "Little Europe" (Austria, Italy, Spain, Portugal, Holland, Belgium, etc.) in variously colored player sets. You also get "Native" infantry (Zulus) and cavalry (Eastern turbaned riders) plus in smaller scale: forts, cities, ports, schools, railroads, and factories. Wow! The board is the whole word except for the Western Hemisphere, but possible expansion kits are mentioned in the Design Notes to include this and other items.

The American Civil War gives you similar infantry, cavalry, elite cavalry, leaders artillery, and flagbearers (army substitute markers) in blue and gray plus red and light blue sets should France and Britain decide to intervene (they can also be used for draft rioters or Mexican Juaristas!). At $50 each, the new games also include three levels of rules, and some counters, markers, etc. The imperialism game is more strategic and geopolitical, and players are supposed to spend their time carving out and exploiting their Colonial empires, rather than engaging in huge player vs. player wars (yeah, right--my second game saw the "Franco-Prussian War"quite early on). ACW with only two sides and an obvious enemy is more tactical with center, flanks, and reserve, plus rules for terrain types. Of course, it is limited to two players (or perhaps four by dividing the two sides into partnerships).

Therefore the upcoming multi-player Napoleonic game, which I expect to be diplomatic but similarly tactical as is ACW, might be worth trying for you Napoleonic buffs out there. Promotional copy for it says that infantry, artillery, and cavalry will be provided for player positions including France, Britain, Prussia, Austria, Russia, Spain, and the Ottoman Empire. The pieces may be similar or even identical to those of the ACW game. However, since the ACW use of the three arms is historically valid for the 1860s (don't try charging your cavalry against infantry, for one example), we can expect the Napoleonic tactical battle rules to be different as well. And since the ACW game provides "Elite Cavalry" simply by mounting the same horsemen on different colored mounts (black instead of brown), some variety of troops types may be possible here as well. For the latest information and a quick scan of the graphics, see www.eaglegames.net.

While a systematic review of the game rules is outside the scope of this piece, miniaturists can use these games to make map campaign moves, and adopt them to miniatures campaigns--for example making each plastic piece on the board equaling a full division of miniatures on the battlefield. Hmm...

RAMBLINGS IN THE TAVERN; ON JOYFUL NOISE IN TIMES GONE BY

Time once again to take a break from our long day of marching in column--or whatever you've been doing today in your real life that's tired you out. So come on inside from that rainy weather, and sit down in your favorite chair. Loosen your collar, take off your shoes, and join us in the virtual tavern for some idle chatter for the musically and historically inclined.

KUTUZOV SINGS!

Here in New York City, I was looking about for a new topic for this column, when lo, what do mine eyes behold? The Metropolitan Opera has mounted, of all things, War and Peace. Egad! The quotes used here are from the review Musical Events: Love and Death by Alex Ross (The New Yorker Magazine, March 4, 2002):

"The Met's "War and Peace" is a truly awesome thing--the most visually compelling opera production that I have seen in New York in many years." Of all the coincidences! Written by Sergei Prokofiev in 1936 and revised in 1948, the opera presents our favorite characters out of the Tolstoy novel: Natasha and Prince Andrei, Pierre, Sonya, and of course Napoleon himself. The visuals are apparently stunning, the music is good, and the anti-Great Man theory of history propounded by the novelist is faithfully presented. And after turning 50 this year, I thought I'd seen everything...

"Admittedly, the score has some dry patches. The bombastic newsreel music accompanying Marshal Kutuzov's patriotic monologues is an all-too-blatant attempt to comply with Stalinist aesthetics. (Scene 10, in which Kutuzov discusses battle tactics with his generals, could easily be dropped altogether)" ! Hah, come down to JodieCon and try that opinion out on us! All hail Mother Russia! Now about that southern flank, gentlemen...

"Samuel Ramey, as Kutuzov, sounded underpowered on the wide-open stage, but he exuded a wise old fighter's dignity." That's more like it!

"And Vassily Gerello make a powerful caricature out of Napoleon...Tolstoy's critique of Napoleon comes to life in a single image: the Emperor is last seen rushing through the snow in a motley crowd, reduced to a walk-on part." Now we're talking. Take that, you Corsican Crumb Bum!

So if you're a culture vulture yourself, or just want to placate your spouse, consider a trip to the Metropolitan Opera in Lincoln Center this season for some serious Borodino blasts! Good grief--who'da thunk it!?! Napoleonic Opera 2002!

THE ROMANCE OF NAPOLEON

What is the fascination that Emperor Napoleon Bonaparte holds for us? Although war is horror, its most dramatic moments are familiar to most historians. Opposing the Tolstoy theme noted above of Great Forces overwhelming mere mortals, the Great Man of History school, that of following an individual and seeing how he affected the world, finds one of its great culminations in the career of the man born Nabulio Buonaparte.

First and foremost to us military buffs, of course, he was a Great Commander. From the time France emerged triumphant in 1648 at the end of the Thirty Year's War, that nation replaced the Hapbsburg Empire (Austria, Spain, the Netherlands, and lots more territory) as the foremost military power in Europe. This she remained for over 200 years, until the Germans took over that distinction in 1870, by creating a new standard of professional army. Oddly enough, the two nationalistic "tribes" of Franks and Teutons who have competed so frequently in modern times with each other, were one in early Medieval times, both acknowledging their greatest hero as Charles the Great--aka Charlemagne or Karl der Grosse. Interestingly, Napoleon's father had the same name: Carlo Maria di Buonaparte.

An outsider in French society as a boy, the short, poor lad Napoleon had to be tutored in French, and spoke with a strong foreign accent. He went around with a continual chip on his shoulder, as the French had invaded and occupied his beloved Corsica. The other boys laughed at him, as seen in the famous Abel Gance silent classic film. The young 'Napoleone' was rated "distinguished...in mathematics...but very poor in social accomplishments." His first name sounding like the French "la paille-au-nez," the boys called him Straw In The Nose! In contrast, the Russian Commander Mikhail Kutuzov grew up as a favorite at court, and comfortable in the political intrigue of the highest circles of Slavic society.

Comparing Bonaparte to Hitler gives an idea of the similar fascination of their contemporaries and later historians--and no, I'm not comparing them for atrocities or racism. Remember when The Learning Channel began historical programming and was known as "The Hitler Channel" for its constant coverage of the dictator? Like Hitler, Bonaparte was a foreigner, coming from outside the borders of the state he would control. Born outside the traditional ruling classes, both men started in military obscurity, Napoleon as a lieutenant of artillery officer (the son of a minor foreign noble), the German as a mere corporal message runner in WWI (in a reference to this fact, a scene in the absurdist anti-war film King of Hearts has a German staff officer saying "Here Adolph, take this note."). Like Hitler, the French Emperor staged a coup, partnered with other men who thought they could "control" him. In other similarities, Napoleon came close to unifying Europe, conquering or forcing alliance on many other nations. He ran a repressive government with its own dreaded secret police. And of course, he invaded Russia on a massive scale; which campaign would prove his brutal undoing when faced with the simultaneous hostility of Britain, among others, which remained frustratingly out of reach across the Channel. Europeans of Napoleon's time feared the French as later they feared the Germans.

Many of Napoleon's followers, especially in foreign lands, were attracted to a radical new ideology of the self made man, rising through talent rather than noble birth. And Napoleon's army was a the most sophisticated combined army team of its time on a massive scale, able to coordinate maneuvers at a higher level than any other contemporary host. The French Grande Army was, except in certain periods of decline, a flexible force able to switch tactics in an opportunistic fashion much more quickly than its opponents, and use combined arms to the fullest. In its famous "Order Mixte", it could switch from column to line and back again faster than its opponents could even figure out what was happening (think "Blitzkrieg"). Only by eventually copying his tactics, outnumbering him, and wearing down the quality of his army could the rest of Europe defeat him. In fact, Napoleon never put his military thinking down on paoer--it was a State Secret.

The colorful period clothing always has had an appeal to gamers, and the grand French uniforms of the Empire still have the impressive "frightfulness" to the military miniaturist, in the same sense that in WWII the Germans had the "most dangerous looking" uniforms. The bewildering array of the costumes of the many nations always make an especially dazzling display on the gaming table.

Could Napoleon have intervened in US history? Its not as farfetched as it may seem. Why did Napoleon not take over New Orleans, and create an empire stretching south to Central and South America, blocking the new United States in its Westward expansion? Actually, this was his plan. In February of 1802, his massive expeditionary army of 35,000 men led by General Leclerc, with his wife Napoleon's infamous sister Pauline Bonaparte along for the adventure, crossed to the Caribbean with the support of--the British! But it failed in Haiti, against the rebelling slaves of Toussaint Louverture, the "Black Napoleon" who had defeated both the Spanish and the British previously. Guerrilla warfare and wasting disease took its toll on this force, ten percent of which was Polish. Louverture, tricked into a parlay, spent the last years of his life in a French prison. A grim reward for saving his own island, and perhaps the US as well! Indirectly, US history was changed by the War of 1812; itself caused by Britain's desperate behavior on the high seas due to pressure from the war with France.

Finally, Napoleon also tried, for all his patronage of scientific advancement, to overthrow the Past itself, and raise himself and his family and favorites to center stage. Making a brief appearance In a funny scene in the both excellent and horrifying recent movie about the Marquis de Sade in the asylum for the insane at Charenton, Quills, one of Napoleon's official asks "But Sire, what will history say?" Bonaparte, looking down from the throne where he poses for his portrait being painted, replies: "I AM HISTORY!" And for a time, so he was.

NAPOLEONIC VIDEO RELEASE: SHARPE'S EPIC

Here it is finally--the entire 14 cassette series of the popular Napoleonic adventures of 'Richard Sharpe' (played by Sean Bean, aka Boromir in the recent flick The Lord of the Rings). Sharpe is the fictional English hero of the Peninsula War from Bernard Cornwell's fine series of historical novels. The set is now available for $300, or about $20 per cassette. It all comes in a nifty wooden display crate, with a contemporary map of Napoleonic Europe. You also get a bonus cassette Sharpe The Legend, which summarized the whole epic as recalled by 'Rifleman Cooper' in a tavern via flashbacks.

Although some say the first episodes were the best, I found most of them quite up to standard. In the second half of the stories, not released on PBS although available in separate 'color' sets, the hero hunts Aztec gold in the mountains of Spain, gets married, has adventures in England where he remains a social outcast but meets the Prince of Wales--not to mention returning home to be reunited with childhood family and friends in our common ancestral home of Northumbria. He also fights colorful foes in Spain, France, and Italy, eventually ending up on the battlefields of Waterloo with some of his crack commando squad of green clad riflemen, The Chosen Men.

The episodes in order are:

First Series (Green)
Sharpe's Rifles, Sharpe's Eagle, Sharpe's Company, Sharpe's Enemy

Second Series (Blue)
Sharpe's Honour, Sharpe's Gold, Sharpe's Battle, Sharpe's Sword

Third Series (Red)
Sharpe's Regiment, Sharpe's Siege, Sharpe's Mission

Fourth Series (Yellow)
Sharpe's Revenge, Sharpe's Justice, Sharpe's Waterloo

The rags-to-riches story of a common soldier raised from the ranks in an aristocratic system which never accepts him, is a favorite of gamers, due to both its strong characters and general military accuracy (Andrew Mollo, famed British uniform authority, is one of the technical advisors). Will we see yet more Sharpe adventures on videotape, with perhaps a younger actor playing the part? More recent 'prequel' novels have Sharpe in India with Wellington, and at Trafalgar and Copenhagen. Only time will tell. In the meantime, if you've never enjoyed these shows, you are in for a real treat.

SHARPE'S TRIVIA

To those of you who have seen the shows, probably more than once, let's test your memory of the series and related media events. There is an extra credit opportunity to recover one miss. Get them all right, and you achieve the coveted title of Chosen Trivia Man! (Answers next issue).

  1. Sharpe's first love is Commandante Teresa of the Spanish guerillas, nicknamed for the way she assassinates the French! What is she known as?
  2. Name three Chosen Men whose name begins with the letter "H"
  3. Sharpe promises a dying Scottish officer who has lost his colors to get what for him?
  4. The evil Hakeswell carries what in his shako?
  5. Which actress, playing a beautiful British born agent working for France, later played a major villain in a Star Trek production?
  6. Name the occupation of the terrified young woman who holds on to Sharpe when she cannot speak.
  7. Which French novel holds the answer to the identity of the Spanish spymaster?
  8. Back in England, Sharpe and his sergeant break up a criminal ring selling what commodity?
  9. What new name does the fictional South Essex regiment gain in this episode?
  10. The oily Major Ducot has his eyeglasses broken by Sharpe. What object does he later destroy of Richard's?
  11. Back in Northumbria, in what institution does Richard seek the identity of his parents?
  12. What special weapon is carried by his Irish friend?
  13. What terrible ceremony does Sharpe interrupt when he rescues Wellington's niece from El Casco?
  14. Which continuing character is played by a relative of the production's musical director (think about it)?
  15. Sharpe teaches raw recruits to fire how many rounds a minute by "spitting and tapping"?
  16. When trying to cover up his lack of social knowledge with his wife, Sharpe guesses that Wordsworth is famous for being a what? (Hint: not a poet).
  17. Compete the quote: "Its hard to trust someone who asks to borrow a _______!"
  18. When Sharpe first meets the woman he will finally settle down with at the end, what does she do?
  19. To what city outside of Spain does Sharpe go to recover Napoleon's lost treasury?
  20. What famous historical quote (in French) is heard towards the end of the Waterloo episode?

*(Extra Credit)* In a later American TV commercial for enhanced vision, what is the last comment made by Sean Bean?

Borodino'02

 
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