AAR 6
From: Marshall Mortier (Kevin Kelley)
First let me begin by saying this was one hell of an event. Having
attended
Borodino '92 I can say there was no comparison. I know full well the
amount of
effort and planning that goes into something like this, and this was
a first
class operation all the way.
ID Who played whom, and each person's Mission?
I played Marshall Mortier, Young Guard or Guard Cdr, however I was at
the
last minute given command of task force Delta consisting of III Cav.
Corps
(Grouchy), Young Guard (Rouget's Bde), Young Guard Artillery
(Sorbier),
Vistula Legion and 3rd (Gerard) and 5th (Compans) Div from Davout's I
corps.
I believe about 18,000 effectives and near to 100 guns (medium and
light).
The objective was to take the village of Pasarevo and cut the old
Smolensk
Road and mainly to destroy the Russians opposed to us. Later
Bruyere's LC
Div of I Cav Corps joined in from their flanker position as well.
Who was my opponent and his mission? Korff's II Cavalry Corps plus
Sievers
IV Mixed Corps (less Karpov), Baggavout's infantry corps on board C1
and
later R1. This was joined by a good part of Kutaisov's Reserve
artillery.
Their mission was pretty much to stop us.
What did I try? My job was to get the force on board, in good order and in condition
to
fight. In other words, not tired/tiring, all three combat arms, in
formations ready to fight and more or less together in time.
Consequently,
I controlled the off board part very closely without consulting my
game
subordinates. Once on the board, they drove the bus, i.e. moved the
troops
(except the 4 YG Bn).
What did he try? Korff (Tom Garnett) got a lot of flack for his
handling of
the cavalry but in fact I could not have done it better. He could
not use
combined arms having no Infantry and very little artillery. I
directed the
French to form squares, as I knew how tired the French LT cavalry
was. When
our cavalry retreated Tom was faced by 10 deployed batteries backed by
infantry squares.
What did each teammate "try?" I'll leave this to them. I will
mention that
I had 7 players reporting to me on board R1 at the end. At the start
of our
commitment it was like, as I told Napoleon, herding cats. By the end
they
were co-operating, leaving charge/arty lanes, not blocking each other
and
making co-coordinated 'all arms' attacks.
How did it turn out? About as expected. The light cavalry was at
fatigue 12
which meant they had one good charge left in them. The Young Guard
was also
a bit fatigued but not 3rd and 5th Div nor the Heavy Cav. At 1400 my
force
was essentially 75% uncommitted with lots of fight left in it.
Lessons learned?
Unity of Command
The French command structure was awkward. Grouchy at first thought
he was a
Co-Commander and the other Light (Bruyere) Cavalry Division was TACON
to his
Corps Cdr who was nowhere around. Davout and I co-operated well but
there
should have been a wing commander assigned on the French right,
probably
Davout as he was on board for the start. All worked out OK but in
historical circumstances this kind of command structure always leads
to
problems.
Economy of Force
There were just too many troops for the area assigned. When I got the
assignment, I laid out the amount of table space and stand sizes on
graph
paper and saw it would be really crowded. With each infantry
division on a
3 Bn column front plus the flanking Lt Cav Bdes covered 1800 paces.
With
the assumption of two roads my guns extended in column about 30" (900
paces)
on each road. That's why I jumped at the chance to divert one of
Davout's
divisions through that little gap by Muschina, as it left room for
LaHoussayes Dragoons to come in on the far right (east).
Unfortunately the
last umpire who looked at it changed Gerard's 3Bn formation to a 1
Bn wide
column. The Vistula Legion would have been a better choice, then,
with only
6 Bn.
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